Seira Hoshikoi

Seira Hoshikoi (星恋 セイラ, Hoshikoi Seira) is one of Japan's Four Great Sukeban and also the leader of Sougisha.

Early Life
All Seira ever knew was darkness in the endless abyss of the Black Room, a small part of a classified government facility which existed in the World Before Prime. She did not know her parents and neither did they know her; however, her genetic makeup had qualified her entrance into the legendary Tenebra, elite guards which served the highest echelon of the Corporation. All those who would enter direct servitude of the richest and most influential individuals would all be admitted into the Black Room for intensive training before they would finally arrive at the palatial residences of those they were tasked to guard.

Seira never knew this though, and there was not much that she knew, for the moment she could walk on her own, she was left in a perpetual state of darkness. There, she would be forced to sharpen her very human vision to an impossibly profound degree merely for the sake of survival. With every waking breath, Seira would navigate the suffocating darkness of a seemingly endless room, traversing dangerous obstacles just to reach her next meal. Each time, it felt as if her puerile body would give out from the stress and finally allow her to sink into the warm embrace of death. But the path to power was paved with thorns, and all Seira had ever walked on were thorns.

Glimpse of Grey
During the unknown number of years that Seira spent in the darkness, she had begun to view it as more of a friend. Her vision had adjusted to such lightlessness, and each shade of black told a different story to her, whether there would be food, a trap, or one of the numerous beasts which lurked in the shadows. She had turned her enemy into a weapon, and the physical strain of navigating the terrain within this small world of hers had fashioned her body into that of a primal warrior's.

Yet, they would not give her the satisfaction of mastering an environment. After all, that wasn't the purpose of the Black Room. For the first time in her life, Seira saw a ray of light as the ground beneath her began to rise. Her instincts told her that there was no danger. Not immediately, at least. With the light now coloring her world, she saw that the ground she had seen only as shades of black was actually crafted in palettes of grey. It disgusted her.

Upon the platform beneath her rising to its zenith, Seira found herself surrounded by more splotches of grey yet again. A grotesque room that was woefully small compared to the world that she had come from and there across from her stood a living creature she had never seen before, and living creatures meant food. Leaping forwards with her talons outstretched, Seira gave into her feral instincts and mounted an immediate attack, only to find herself defeated with the greatest of ease. Not even the most powerful of beasts in the Black Room could match the prowess of the creature that stood before her, and she was soon subdued.

Crafting a Warrior
In time, Seira was taught a smattering of languages and etiquette after those who she had come to know as "Handlers" had given her a complete makeover, trimming her overgrown nails and hair as well as giving her a thorough power wash. It was in that grey room which Seira spent the majority of her time, only returning to the darkness for brief moments at a time whenever she was to be punished. Yet, she did not see this as a punishments, for it gave her more time to sharpen the skills that she truly cared about, and as time went on, the Handlers took notice of this as well. Fast-tracking her position in the training queue, the Handlers immediately placed Seira into the combat curriculum. She had not completed her educational curriculum, but the Handlers had high hopes for her. After all, she possessed the highest aptitude out of all the trainees they had seen before.

And their hopes were not misplaced. Although Seira was overwhelmed by both rigorous curricula in the beginning, she had quickly adapted and excelled in both aspects of her training, becoming a true prodigy within the confines of the Grey Room, boasting martial prowess capable of defeating several Handlers simultaneously during her sparring sessions and solving sophisticated tactical problems with ease when they were posed by her academic instructors. After having completed her training in both areas, she was released into the White Room along with other Tenebra trainees. There, they were taught social skills and "optimal interactions," learning to manipulate instinctual psychological desires and priorities to their favor all in the guise of friendly conversations. However, they were also taught that they would become co-workers and were made to foster a sense of camaraderie.

Because of her exceptional skill, Seira was made into the leader of her own squad which would periodically descend into the Black Room once more in order to conduct training missions, sharpening her tactical prowess, ability to cooperate, and aptitude for leadership. All of these things, Seira excelled in, and though this normally would have been the sign of a great Tenebra, the Handlers had determined that Seira's "Independence Coefficient" had simply been too high. Yet, her prowess was unseen in history and so, they would give her a single chance to prove her loyalty.

Immortal Grudge
Upon the culmination of her training, Seira had finally reached the last trial, and she was none too pleased to hear it. Her task was simple, but it robbed all the humanity she had left. With an emotionless face, she had taken on all of the members of her squad simultaneously. The Handlers had thought that this was a zero-sum game. Should Seira emerge victorious, they would have ascertained her loyalty to the Corporation, and if she perished, then she simply wasn't strong enough.

The blood that Seira spilled that day would forever stain the White Room.

Formally graduating, Seira received her Tenebra uniform and was assigned to guard the very doors which led to the High Office, the room which housed the most powerful officials of the global government. However, the pain and suffering that Seira felt from killing her loyal squadmates haunted her every night, for each of their dying expressions were forever etched upon her mind. Their parting smiles and their farewells echoed in her ears during every waking moment, slowly driving her to insanity. She had counted every time she heard their cries repeated once more, and eventually, even her will would break. With her eyes rimmed white and wild with madness, she burst into the High Office, murdering all those who dared to guard the ones sitting upon their gilded thrones.

Of course, she would not destroy the Corporation's chief executives without consequences, for the Board quickly sent forces to eliminate her, yet their bullets were nothing in the face of Seira's wrath. After all, Despair cannot die. Wreathed in a darkness that warped the very reality around her Seira was impervious to any form of attack that sought to end her vengeance, and it was then that she truly understood how right she was. When she looked through the windows from on high, all she saw was an endless world of grey. Everywhere she looked, there was only grey, from the steel of the soldiers' weapons to the buildings outdoors, and even her own uniform. All of it was only grey. Disgusting.

Reality Be Rent
All of these thoughts coalesced into one overpowering and tangible manifestation of despair which shook the very foundations of the world, for she realized that she lived in a world that did not and should not exist. It was a world so twisted and so out of place that no cosmology should ever accept it, and it was then that the world around her was torn asunder, shattered like a hot piece of glass dropped in snow. There, she came face to face with the Overgod itself in all its arrogant glory, and before the greatest existence which occupied even the realms beyond existence, she was naught but a mortal who possessed only her body and an overflowing abundance of despair.

However, she did not falter, and because she did not, the Overgod held no power over her. She needed none to observe her, for so long as she despaired, she existed. In this unshaped world which existed purely off the base information of the Akashic Records, the only true omnipotent that existed was one who could exist without acknowledgement. And Seira did not need an observer. Rather, she was the one who observed.

Shaping her despair into a veritable force of creation, she condensed all of it into a single, infinitesimally sharp point, and forcibly injected it into the Akashic Records, overwriting all within it and casting the Overgod into the Void before sealing it shut. With the Overgod now banished to nonexistence, the Akashic Records lacked a "proofreader" and it was forced to comply to the world that Seira now demanded, reshaping the canvas of white into a world of her desire. A world of the collective humanity's desire. A world of color.

Darker than Light
With a flash brighter than the genesis of the Omniverse, the entirety of existence was reshaped with the overwhelming power of Seira's Authority, causing all things to materialize at once. There was no need to begin building from the foundation, for it was already there within her mind. When the light cleared, Seira found herself standing on a concrete sidewalk. It wasn't perfectly smooth, much to her surprise. In fact, there were various porous cracks upon its surface. All around her was a throng of bustling people, rushing to and fro during what they believed to be their daily lives. Though, it might as well have been their daily lives. After all, they had no way of knowing that the world they inhabited and they themselves had only just been created.

But it was not the power that she now wielded that stunned Seira. It was the myriad of color which suffused the entirety of the world. Of course, the greyscale shades and black-white motifs that she had known all her life were still extant, but all around her was an overwhelming presence of color which unsteadied her. Buildings were painted in various splashes of red, blue, and other tones that Seira was only seeing for the first time. The people around her wore flamboyant outfits, dyed in various bright hues and stylish accents.

In fact, throughout this entire crowd, Seira herself remained the most monotonous of all. Not only in her monochromatic outfit, but also her unsmiling attitude which generated a cloud of apathy around her. Whereas those who passed her by were filled with energy while bearing bright smiles on their faces, Seira stood alone in this world now awash with color, an ugly black spot that needed to be wiped away. The last remnant of an oppressive world none ought to suffer.

Wishgranter
Sequestering herself in an abandoned temple, Seira attempted to remove her own existence using her Authority. After all, she had determined that it would be a fitting end for herself. The last God would die in a place of worship that was no longer needed. Yet, she could not do so. Though her Authority was absolute, it was far more limited than any other Authorities which came before it, only capable of being utilized should she truly view it as an improvement to the world. There within her heart, she knew she did not want to go. At last, she had forged with her own hands the world that she wished to live in, yet she was far more alien than any who dwelled within it.

It was the last seed of want which kept her from erasing herself from this beautiful new world that she had created. But Seira knew that she would never truly be able to fit in. Steeling herself and letting go of the last vestiges of hope, Seira prepared to once more rewrite the Akashic Records. Yet it was that moment when her silent plea for help would be answered. The sound of shuffling at the temple entrance had disturbed her meditation, and as Seira turned to look, she spotted a young and bright-eyed shrine maiden standing in the doorway.

Seira had been a fool to think that a temple as dismal as this one would be allowed to continue its existence in the world. After all, it was her world, and she knew that tragedy could only last so long. Through conversation, Seira learned that the temple belonged to the shrine maiden's family, and that it laid in its sorry state not out of choice, but out of pressure. The property had been foreclosed by a group of yakuza as a result of a loan that the shrine maiden's parents had taken out years earlier, and she had come each day in secret to pray for deliverance.

Although it was nothing short of a generic story that even the simplest of authors could have written in a work of fiction, Seira's heartbeat accelerated for the first time in years. Though she was no true deity, she knew she was the only one here who could help this girl and her family. It was these dangerously cheesy plots that Seira wanted to live for. A simple world predicated on the age-old dynamic of the hero taking on an overwhelming force and coming out victorious against all odds.

Funeral Parlor
Thinking that it would be a good chance to not only test out her abilities against others in this new world, but also participate in a "plot" that she had always dreamed of, Seira promised the shrine maiden, Suki, that she would return with the deed to her family's home. Setting out towards the building where the yakuza operated, she discovered that they masqueraded as a massive zaibatsu as their front company. The familiar feelings of hate and resentment welled up within her chest as Seira remembered her dismal past. She would not let it corrupt this new world that she had constructed.

Striding straight through the security without so much as being stopped by the efforts of the guards, Seira found that she was overwhelmingly powerful compared to the average person in the world who had not cultivated their strength to a higher realm of potential. However, she would soon discover that she was woefully inadequate against the yakuza boss' personal guards as she fought her way up to the top of the skyscraper. Her constitution was no doubt at the peak of human potential, but that was it. Her martial arts were outdated and her opponents possessed strength far beyond the limits of her previous world. She had expected this.

Though she was outmatched in a pure bout of physical prowess, Seira's creation of the world had not only bestowed powers upon those who qualified for them, but also herself. And her power was of the highest order. Providing a perfect scenario for Seira to experiment with her newfound abilities, she confounded the guards when each of their attacks not only failed to land, but failed to even execute despite such an occurrence being completely illogical. Seira had monopolized the paradox, and in the end, it would be through this power that she emerged victorious.

Returning with deed in hand, Seira felt a wave of satisfaction and accomplishment that she had never felt before. For the first time in her life, she had done something good, and the realization struck her with such force that it galvanized Seira into founding Sougisha, a private detective agency dedicated to solving problems that law enforcement services could not. At last, Seira had found her place in the world, for even in a world so bright, there would still be darkness that needed someone to snuff out. It was a fitting role for herself, at least. After all, she thought that she ought to take good care of the world she'd created.

The First Instability
Due to the nature of the Omniverse that Seira had created, the barriers between each universe were rather thin not only due to its young age, but also the manner in which totality all came into fruition simultaneously. Seira knew that the seal on the Overgod would not last forever, and that there would come a day that humanity needed to confront it or be sent back into that dismal world that Seira despised. Unfortunately for Seira, she was not the only one who realized that such a thing may come to pass, for civilizations far more advanced than those which dwelled within Earth Prime would soon rear their heads, the first of which took the form of Scheheradule XIII. Though she wished to fragment the multitude of multiverses into a sea of "scenarios" by casting Earth Prime into disarray so that the barriers between each universe would be strengthened and thereby prevent the Overgod from ever escaping, her methods would also bring doom to humanity as a whole.

Seira would have none of it. If the Overgod was to be defeated, she would do it with her own hands together with the people that she had grown to love. When Scheheradule XIII first broke through into Earth Prime, Seira immediately mobilized the entirety of Sougisha from her base of operations in Aomori, pushing back the tide of Scheheradule XII's beasts and generals. Though it was only near the end that she met the other Great Sukeban of Japan, she knew instinctively that she had met the "protagonists" of this world, and after having seen them in action, she was pleased to have conceived such individuals. Leaving the final confrontation up to them, Seira contented herself with aiding her friends with the Crystallized Reality Artificial Projection and its effects.

Temporal Disjunction
Upon having defeated Scheheradule XIII, Seira could sense through her Authority that the situation had not been fully resolved yet, for Scheheradule XIII's primary directive was to stop what would follow from occurring at all. Yet, Seira and Sougisha would not be deterred even with the knowledge of something bigger on the horizon. By the time Time Incarnate emerged into the world, Seira and her allies were ready to confront it, yet they were immediately forced to deal with the most powerful of Time's forces as a result of Seira being designated as one of the "Six Great War Powers." Combating one of the Hands of Time, Seira and Sougisha heavily crippled Time's offensive ability, allowing Tenjō Tenge to push through the brunt of Time's greatest forces and allow Seira to rendezvous with the rest of the Four Great Sukeban. Temporarily passing her Fragment of Humanity to Kirako, Seira watched the final battle against Time unfold, glad to see the story of the world being written to such an epic proportion.

Afterwards, Seira would enroll at Kansai University due to its proximity and the desire to stay close to the new friends that she had made over the time of such conflicts. Likewise, she relocated Sougisha's head offices closer to the border between the Kansai region and the Chūbu region, allowing for Sougisha and the Kansai Krusaders to build a closer and stronger relationship. However, what intrigued her more was the "birth" of the entity known only as "K." This had not been within Seira's original ideas regarding how the fight against the Overgod would resolve, and after having befriended the girl, Seira's determination to protect the girl from Humanity's Last Test has been strengthened, causing her to push Sougisha's operations to even higher limits.

Personality
Originally a loner who preferred to shoulder everything by herself, Seira has grown into a compassionate and excitable woman who can almost always be found with a smile on her face, something that her past self never could have even fathomed. Before having met her first friends in the new world that she had forged with her own hands, Seira viewed herself as a blotch of disgusting grey within the rainbow bound together by unbreakable bonds of friendship and bravado. After all, it was everything that she knew.

However, as she slowly grew to understand what exactly she had wrought and the people who had been changed as a result of her meddling with the Akasha, Seira realized that she was just as much a part of this colorful new world as everyone else was, allowing her to gradually open up to the people around her and find that she was truly surrounded by a warmth that she too had a part in creating. After the lens of monotonous despair was wiped from her eyes, Seira soon began to see the joy in life and in spending it with those who she loved, turning her into a social butterfly who strove to not only make herself happy, but also the people around her. Always down to make a boring situation more exciting or a bland dish more flavorful, Seira quickly became an existence close to the Great Sukeban who she idolized so much.

Powers and Abilities
Although she vastly lacks in actual combat power compared to the other Great Sukeban of Japan or even their gang members due to her origin, Seira possesses an ability that could be called the "ultimate defense", making her an opponent that even the strongest hesitate to engage. Coupled with the fact that she is the only mortal to possess an Authority, Seira is capable of standing her ground even against multidimensional threats. As of 2077, Seira is constantly monitored by the SEA as a potential S-Class anomaly and possesses a powerful sway against most of Earth's governments due to the unique properties of her existence.

Authority of Despair
As the Seed of the World, Seira possesses an Authority that dwarfs even the Overgod's ability to shape the world and overwrites even Akasha and the corrections that it attempts to impose on reality. Using the Authority of Despair, she is capable of forcing the World into its current state and cementing it as such: a world where people are born with a special power, and a world where one can continuously improve to unfathomable heights so long as they possess a burning desire and put in the work. Born as a result of her defiance and despair to the world's previous paradigms, this Authority allows Seira to forge a world worth living in, and so long as humanity deems it as such, this Authority can never be overturned.

Additionally, Seira is also capable of utilizing this Authority to rewrite and restructure phenomena or even entities which do not adhere to the Authority's vision, reforging them into something which does. She generally uses this ability to "spice things up" when she feels bored or to spontaneously create new adventures for herself and her friends.

Holder of Rejection
Seira obtained this Fragment of Humanity after unleashing humanity's collective desire for a "more fulfilling world." Using the power of Rejection, Seira is capable of negating any phenomena that she witnesses, experiences, or is aware of with a mere thought. The power of Rejection is also active passively, automatically negating any harm that comes to her without even requiring her conscious action. The true strength of this power lies in the fact that it does not simply negate phenomena, but rather it desecrates the Akashic Records themselves, erasing events completely and making them impossible to have ever occurred. However, she is only capable of negating phenomena and not entities. For example, she can negate the act of someone firing a gun, but she cannot negate the gun or the bullet directly. Unlike other Fragments of Humanity, the power of Rejection is a constant that depends only on Seira's whims and does not wax or wane depending on the threat that humanity faces.

Qualification of Misfortune
A completely useless Qualification that existed before Seira obtained her Authority, it served to do nothing other than bring minor or moderate inconveniences to Seira during her daily life. However, it also served to protect her from danger as death would have been an easy release from her pain and thus, would not have qualified as misfortune. Currently, this Qualification is constantly being negated by both her Authority and the power of Rejection.

Physical Abilities

 * Martial Arts: Seira is a skilled martial artist trained in various traditional forms of martial arts, but as someone who existed before the current state of the world, her abilities pale in comparison to the other Great Sukeban. However, she is still a formidable fighter when pitted against those who are less outrageously powerful. Recently, she has picked up Jinryuudo Martial Arts as a result of her underwhelming performance in the PHEW and the WAIT.
 * Piercing Vision: Born and molded by the darkness, Seira is capable of seeing through illusions, visual falsehoods, and any form of darkness. This was the result of her training within the Black Room.
 * Gamer: Seira is a decent gamer with quite a few years of experience under her belt. She specializes in action RPG games and MMORPGs with fast-paced action combat. Although she is by no means skilled enough to compete with professionals like Kabehana Hanako, she can still stand beside them without holding them back.
 * Immortality: Seira is not subject to the passage of time and she cannot be killed except through special means as a result of possessing an Authority.
 * Cooking: Seira is a skilled cook with a few years of professional experience, allowing her to create delicious meals even on a budget. Despite this, she prefers buying premade onigiri and drinking Dr. Pepper.
 * Unbreakable: Although her willpower is comparable to Kirako's, its source comes from the endless well of despair within her that refuses to rest even now. Having witnessed a world filled with nothing but suffocating despair and pain laced with torment in every person's waking moment, Seira knows that nothing can ever surpass that, and thus, nothing can break her.
 * Edginess: Seira is capable of using the universal force of Edginess to her benefit, creating minor but edgy effects around her like elongated shadows, black flames, or manifesting a trenchcoat around herself. She is also capable of causing her eyes to change to a crimson color while also turning her hair white. She thinks she hits harder in this "form", but no one really has the balls to tell her that she doesn't.
 * Killing Intent: Seira is capable of manifesting a heavy aura of killing intent around her, causing the air to fill with the stench of blood when she does so. Those with weaker wills sometimes witness their own deaths as a result of this.
 * Manifest Despair: Seira is capable of channeling her Authority into a more tangible form, allowing her to fire blasts of physical despair which manifests as "black" energy or create constructs from this energy. In truth, the energy possesses no color, but rather is an absence of anything at all. Although attacks from tangible despair deal little damage, they grow or plant the seed of despair within their target, eventually overwhelming them and sending them to the Void. However, this ability is weak against existences with a powerful strength of will such as the other Great Sukeban of Japan.

Trivia

 * Seira is probably the biggest weeb in Sukeban Story.